#pragma once
#include"Vector2.h"
class CoordinateSystem2
{
public:
	CoordinateSystem2(Vector2 X = Vector2(1, 0, 0), Vector2 Y = Vector2(0, 1, 0), Vector2 O = Vector2());
	~CoordinateSystem2();
	Vector2 X;
	Vector2 Y;
	Vector2 O;
};

